Myriad_Lite_Region_Settings_Client-Preview6.lsl
// Myriad_Lite_Region_Settings_Client-v0.0.3-20120810.lsl
// Copyright (c) 2012 by Allen Kerensky (OSG/SL) All Rights Reserved.
// This work is dual-licensed under
// Creative Commons Attribution (CC BY) 3.0 Unported
// http://creativecommons.org/licenses/by/3.0/
// - or -
// Modified BSD License (3-clause)
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
// * Neither the name of Myriad Lite nor the names of its contributors may be
// used to endorse or promote products derived from this software without
// specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY EXPRESS OR
// IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
// NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
// NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
// THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
//
// The Myriad RPG System was designed, written, and illustrated by Ashok Desai
// Myriad RPG System licensed under:
// Creative Commons Attribution (CC BY) 2.0 UK: England and Wales
// http://creativecommons.org/licenses/by/2.0/uk/
string VERSION = "0.0.3"; // version number
string VERDATE = "20120810"; // version date
integer dynchan;
default {
state_entry() {
llSetText("Client: Region",<1,1,1>,1);
dynchan = (integer)("0x"+llGetSubString((string)llGetKey(),0,6));
llListen(dynchan,"",NULL_KEY,"");
llListen(-999,"",NULL_KEY,"");
llRegionSay(-999,"LIST_REGION_SETTINGS");
}
touch_start(integer touched) {
touched = 0; // LSLINT
llRegionSay(-999,"LIST_REGION_SETTINGS");
llRegionSay(-999,"GET_REGION_SETTING|SETTINGS");
llRegionSay(-999,"GET_REGION_SETTING|ESTATE");
llRegionSay(-999,"GET_REGION_SETTING|ESTATEOWNER");
llRegionSay(-999,"GET_REGION_SETTING|DEATHPOINT");
llRegionSay(-999,"GET_REGION_SETTING|RESPAWNPOINT");
llRegionSay(-999,"GET_REGION_SETTING|GENERATORS");
llRegionSay(-999,"GET_REGION_SETTING|PROGRESSION");
llRegionSay(-999,"GET_REGION_SETTING|POINT_POOLS");
llRegionSay(-999,"GET_REGION_SETTING|STATISTICS");
llRegionSay(-999,"GET_REGION_SETTING|RESILIENCES");
llRegionSay(-999,"GET_REGION_SETTING|SKILLS");
llRegionSay(-999,"GET_REGION_SETTING|GENRES");
llRegionSay(-999,"GET_REGION_SETTING|BOONS");
llRegionSay(-999,"GET_REGION_SETTING|SPECIES_BOONS");
llRegionSay(-999,"GET_REGION_SETTING|FLAWS");
llRegionSay(-999,"GET_REGION_SETTING|SPECIES_FLAWS");
llRegionSay(-999,"GET_REGION_SETTING|MORTAL_EFFECTS");
llRegionSay(-999,"GET_REGION_SETTING|SOCIAL_EFFECTS");
llRegionSay(-999,"GET_REGION_SETTING|MAGIC_EFFECTS");
llRegionSay(-999,"GET_REGION_SETTING|VEHICLE_EFFECTS");
llRegionSay(-999,"GET_REGION_SETTING|SPECIES");
llRegionSay(-999,"GET_REGION_SETTING|BACKGROUNDS");
llRegionSay(-999,"GET_REGION_SETTING|CAREERS");
llRegionSay(-999,"GET_REGION_SETTING|EQUIPMENT");
llRegionSay(-999,"GET_REGION_SETTING|Xyzzy");
}
listen(integer channel,string name,key id,string msg) {
name = ""; // LSLINT
id = NULL_KEY; // LSLINT
if ( llSubStringIndex(msg,"REGION_SETTING") >= 0 ) {
llSay(PUBLIC_CHANNEL,(string)channel+": "+msg);
}
}
}