From OpenSimulator
OpenSimulator - Português - Documentos Desenvolvedores
AVISO: Esta página é uma tradução da original em inglês e pode não estar atualizada. A original em inglês pode ser encontrada aqui
Comunicação
Um bom ponto de partida para contacto é o IRC OpenSim, no irc.freenode.net canais #opensim / #opensim-dev.
Os desenvolvedores de OpenSim têm as office hours uma vez por semana in-world ás Terças-feiras, na "Wright Plaza" no OSGrid.
Existe uma "Test Hour" aos Sábados, geralmente em "Wright Plaza". ambos os eventos têm lugar ás 1900UTC.
Verifique no canal de IRC #opensim IRC do Freenode ainda antes de cada um destes eventos, para saber se haverá alterações ou alguma confusão.
Developer Documentation
You can view the current top 10 bugs blocking forward development.
- Full Documentation - Full documentation of OpenSim in a hierarchical format, including all class diagrams in high-resolution.
- OpenSim: Debugging - profiler dumps — Dumps of OpenSim profiles to aid in tracking memory leaks.
- OpenSim: Testing — What is tested.
- OpenSim: TechRef — A technical description of the simulator operation.
- OpenSim: Grids — Known Public grids currently available.
- Opensim: 0.5 Release Target Discussion
- Opensim: 0.6 Release Target Discussion
- Opensim: Future Release Discussion
- OpenSim: Class Diagrams
- Grid Architecture Diagram
- OpenSim: Scripting — How to use scripts and what limitations apply.
- Webinterface — How to mashup with the web.
- RemoteAdmin — How to use the remote admin plug-in.
- OpenSim: Prim Inventory Persistence — Information on the current state of prim inventory persistence.
- PhysicsEngines — Options for physics engines in OpenSim.
- MonoSqlite — How the database model currently works.
- Monodevelop — How to use the monodevelop IDE for editing C# solutions.
- LSL Status — LSL implementation progress.
- LSL:PrimitiveParams Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields
- OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.
- RegionModules — The various modules that are used in the RegionServer and how to write new ones.
- OpenSim: Screenshots — Various OpenSim screenshots.
- OpenSim: Threading strategy — How threading is implemented and handled.
- OpenSim: Permissions — Notes on object permissions & definition of the ObjectFlags variable.
- Installing OpenSim - Instructions for compiling and running OpenSim on various platforms.
- Special Building — Special building instructions.
- OpenSim Load Balancing and Region Splitting - Instructions for using load balancing and region splitting features.
- Asset Server problems - list of known problems with the asset server
- OpenID - Proposal for using OpenID in OpenSim
- OpenSim.Region.DataSnapshot - Shiny new data gathering/search system
SVN Access
You can browse the source code for OpenSim using a web browser or via SVN.
Anonymous Checkout
svn co http://opensimulator.org/svn/opensim/trunk
Developer Checkout
svn co svn+ssh://USERNAME@opensimulator.org/var/svn/opensim/trunk
Recent SVN Commits
UNIQf29e35f6f74e702-cleanpage-00000001-QINU