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To Use Delete your existing Assets & Inventory Library and Replace with the Assets & Inventory Folders contained in the .zip file.
 
To Use Delete your existing Assets & Inventory Library and Replace with the Assets & Inventory Folders contained in the .zip file.
  
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''Pages by Category:''[[:Category:Users| User-pages]],[[:Category:Development| Developer-pages]],[[:Category:Scripts| Scripts]]<br />
  
  

Revision as of 12:17, 11 May 2008

Contents

Sourcecode

Here are the current released versions of OpenSim.

Please note: As OpenSim is still at an alpha code maturity stage, there is absolutely no guarantee that functionality works or is stable, even in the numbered releases. Certain features may not work either because the code is in rapid evolution, or because the functionality has simply not been implemented yet. However, constructive feedback is still welcomed.

Also, please be aware that OpenSim requires that you have a fair amount of technical knowledge in order to set it up - there is no point and click installer (and having one would probably be premature at this stage).

You need to use the Subversion source code management system to obtain the code. Subversion can be downloaded for Windows from here, or for Mac OS X 10.4.x here. SVN is built into Mac OS X 10.5.

  • Latest version (usually unstable)
svn co http://opensimulator.org/svn/opensim/trunk opensim
  • Version 0.5.6 Alpha

http://opensimulator.org/cgi-bin/viewcvs.cgi/tags/0.5.6-release.tar.gz?view=tar

svn co http://opensimulator.org/svn/opensim/tags/0.5.6-release opensim


  • Version 0.5.4

http://opensimulator.org/cgi-bin/viewcvs.cgi/tags/0.5.4-release.tar.gz?view=tar

svn co http://opensimulator.org/svn/opensim/tags/0.5.4-release opensim

Please note: this version has a problem with the default physics engine that occurs when you try to rez a prim. To resolve this, switch to the OpenDynamicsEngine (ODE), by replacing physics = basicphysics with physics = OpenDynamicsEngine

  • Version 0.5.1

http://opensimulator.org/cgi-bin/viewcvs.cgi/tags/0.5.1-release.tar.gz?view=tar

svn co http://opensimulator.org/svn/opensim/tags/0.5.1-release opensim
  • Version 0.5.0

http://opensimulator.org/cgi-bin/viewcvs.cgi/tags/0.5.0-release.tar.gz?view=tar

svn co http://opensimulator.org/svn/opensim/tags/0.5.0-release opensim
  • Version 0.4.0

http://dist.opensimulator.org/opensim-0.4.zip
http://dist.opensimulator.org/opensim-0.4.tar.gz

svn co http://opensimulator.org/svn/opensim/tags/0.4.5.3-stable opensim

for those who prefer git, there is an "unofficial mirror" of SVN into git. It is intended for the collaborative prototyping/proofs of concept, etc. git clone http://opensim.be/git/opensim-svn.git If you know SVN and are interested to compare git, refer to the crash course

Binaries

Official Builds

Official Nightly Builds

Unofficial Builds

These are compiled binary packages created daily from the svn repository. The EXE's can be run natively under Windows, but requires Mono to run under Mac OS X and Linux. They default to a standalone region setup, and can be configured normally.

This is a modified version designed to work with the RealXtend or Seconlife Viewer. *RealXtend is not required for their client, but some features will not work without it.

Prconfigured Ready to Run Standalone Version for XP/ Vista with Graphical Interface. This also includes the Openlibrary release 0.15 Common Assets & Inventory Add-on. (Built from 4314 with modifications)

An unofficial VMware Appliance...

Addons

Openlibrary release (new) v0.20 is a collection of Texures, Skins, Clothing etc Assets & Inventory Items common to all users when installed to your OpenSimulator Release. This library is provided under Creative Commons 2.5 by Attribution License.

Older v.15* Mirror (login not required to download) To Use Delete your existing Assets & Inventory Library and Replace with the Assets & Inventory Folders contained in the .zip file.



Pages by Category: User-pages, Developer-pages, Scripts
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