Developer Documentation

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* [[Performance]] — Information about performance in OpenSim, including studies on where the bottlenecks are.
 
* [[Performance]] — Information about performance in OpenSim, including studies on where the bottlenecks are.
  
==== Services ====
+
==== Development Services ====
 
* [http://opensimulator.org/mantis Mantis Bug Tracking] — Mantis is the issue tracking tool of OpenSimulator.
 
* [http://opensimulator.org/mantis Mantis Bug Tracking] — Mantis is the issue tracking tool of OpenSimulator.
 
* [http://panda.opensimulator.org/ Panda Building] — Panda builds the source base continuously and runs unit tests.
 
* [http://panda.opensimulator.org/ Panda Building] — Panda builds the source base continuously and runs unit tests.

Revision as of 13:26, 6 May 2011

Technical Reference -> Terms -> Developer Documentation

Contents

Source Code Repository Access

OpenSimulator uses git as its source code repository. Checkout

git clone git://opensimulator.org/git/opensim

See Source Code Repository for more details.

See Using_Git for more Details on installing and using GIT with OpenSimulator.org

You can also browse the source code for OpenSim using a web browser.

Submitting Patches

Please review Submitting_code_to_OpenSim

Developer Documentation

Please be aware that some of this documentation may be out of date. If this appears to be the case then please ask for more information on the mailing lists or IRC channels (details are on the Main Page).

General

Development

Development Services

Client Stacks

  • Sim Throttles — Information on how OpenSim handles throttling of packets to the client.

Database

  • Database Documentation — Information on the database schemas used in OpenSim
  • MonoSqlite — How the database model currently works.
  • LSL:PrimitiveParams — Notes on converting SL Edit GUI values and LSL PrimitiveParams to OpenSim PrimitiveBaseShape fields

File formats

Grid

Map

Modules

Permissions

Physics

Protocols

Regions

Scripting

  • Scripting_Documentation — How to use scripts and what limitations apply.
  • LSL_Status — A list of LSL-functions that are available in OpenSim.
  • OSSL — Some information about the OpenSimulator Scripting Language, and how to implement an OSSL function
  • OpenSim.Region.ScriptEngine — How the ScriptEngine looks internally.

Search

Statistics

Testing

Threading

Web Integration

Feature Proposals

Proposed projects

Communication

A good first point of contact is the OpenSim IRC, on irc.freenode.net channels #opensim / #opensim-dev. The OpenSim developers hold office hours once a week in-world on Tuesdays at "Wright Plaza" on OSGrid. There is a "Test Hour" on Saturdays, also generally on "Wright Plaza". Both these weekly events are held at 1900UTC in summer time and 2000UTC in winter. Check on the #opensim IRC channel on Freenode just before each of these events if there is any confusion.

There is also a mailman email distribution list available at https://lists.berlios.de/mailman/listinfo/opensim-dev

Recent Git Commits

add flotsam comand fcache clearnegatives (UbitUmarov) (Mon, 23 Dec 2024 16:25:10 -0800)
add flotsam comand fcache clearnegatives UbitUmarov <ajlduarte at sapo dot pt> .../Region/CoreModules/Asset/FlotsamAssetCache.cs
cosmetics (UbitUmarov) (Sun, 22 Dec 2024 15:29:34 -0800)
cosmetics UbitUmarov <ajlduarte at sapo dot pt> OpenSim/ConsoleClient/ConsoleClient.cs
fix typo (UbitUmarov) (Sat, 21 Dec 2024 17:22:48 -0800)
fix typo UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Data/SQLite/SQLiteSimulationData.cs
get PID from Environment.ProcessId (UbitUmarov) (Sat, 30 Nov 2024 13:11:03 -0800)
get PID from Environment.ProcessId UbitUmarov <ajlduarte at sapo dot pt> OpenSim/Framework/Servers/ServerBase.cs
fix rez distance check (UbitUmarov) (Sat, 30 Nov 2024 11:52:29 -0800)
fix rez distance check UbitUmarov <ajlduarte at sapo dot pt> .../Shared/Api/Implementation/LSL_Api.cs

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