From OpenSimulator
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Welcome to the '''OpenSimulator Wiki'''. | Welcome to the '''OpenSimulator Wiki'''. | ||
− | == | + | == What is OpenSimulator? == |
− | + | [[image:Opensim_Wright_Plaza.jpg|250px|thumb|right|Wright Plaza on OSGrid]] | |
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− | OpenSimulator is | + | OpenSimulator is a 3D Application Server. It can be used to create a 3D Virtual World (ala [http://www.secondlifegrid.net Second Life(tm)]), and includes facilities for creating custom avatars, chatting with others in the environment, building 3D content in world, and creating complex 3D applications in world. OpenSimulator can also be extended via [[Region_Modules|loadable modules]] or web service interfaces to build more custom 3D Applications. OpenSimulator is released under a [[BSD License]], making it both open source, and commercially friendly to embed in products. |
+ | Although OpenSimulator is still considered '''alpha software''', many people are [http://technorati.com/search/opensim?authority=a4&language=en doing exciting things with it]. | ||
− | == | + | == Features == |
− | OpenSimulator is | + | Even though OpenSimulator is realatively young software it already has many useful features |
+ | * Supports creating 1 or more 256x256 meter Regions, either on a single machine, or linked between multiple machines in grid mode | ||
+ | * Extensive ability to customize you avatar, both with custom clothing, skins, and attached objects | ||
+ | * The ability to create content real time in the environment using in world building tools | ||
+ | * Real time physics simulation built on top of the ODE physics library | ||
+ | * In world application development using a number of different languages, including LSL, C#, and/or Javascript. | ||
+ | == Using OpenSimulator == | ||
+ | The fastest way to get started using OpenSimulator is to create an account on [http://osgrid.org OSGrid], then download the [http://opensim-viewer.sourceforge.net/ Hippo Viewer] to connect to OSGrid. This process should take no longer than 10 minutes, and will give you a flavor for what OpenSimulator is like. | ||
+ | You can also easily connect to any one of the many [[Grid_List|public grids]] on the internet. | ||
− | ''Pages by Category:''[[ | + | == Running your own OpenSimulator == |
+ | If you are interested in running you own OpenSimulator server, to host your own 3D environments you'll want to check out the following links: | ||
+ | * [[Download|Getting OpenSimulator]] | ||
+ | * [[Build_Instructions|Building OpenSimulator]] | ||
+ | * [[Configuration|Configuring OpenSimulator]] | ||
+ | * [[FAQ|Frequently Asked Questions in Running OpenSimulator]] | ||
+ | |||
+ | == Participating in the OpenSimulator Community == | ||
+ | OpenSimulator is an [http://en.wikipedia.org/wiki/Open_source open source] project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community: | ||
+ | * Participate via [http://en.wikipedia.org/wiki/Internet_Relay_Chat IRC] - [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev] | ||
+ | * Contribute to this wiki, making the OpenSimulator documentation even better. | ||
+ | * Report Bugs, Submit Patches, or Submit Content contributions via our [http://opensimulator.org/mantis/ mantis bug tracker] (please read our [[Contributions_Policy|Contributions Policy]] prior to submitting patches) | ||
+ | * Create an OpenSimulator related project on the [http://forge.opensimulator.org Forge]. There are over a dozen registered projects on the forge, and a great way to further extend the OpenSimulator community. | ||
+ | * Blog about OpenSimulator, and let us know about that blog on [irc://irc.freenode.net/opensim #opensim] so it can be added to [http://planet.opensim.us Planet OpenSim] | ||
+ | * Participate in one of the weekly [[Office Hours]] for OpenSimulator. We currently have weekly office hours for development, wiki work, and testing. | ||
+ | |||
+ | |||
+ | ''Pages by Category:''[[Category:Users|User's Pages]],[[Category:Development|Development Pages]],[[Category:Scripts|Scripts]],[[Special:Recentchanges| Recent Wiki Changes]]<br /> | ||
''Wiki Translations:''[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [http://64.233.179.104/translate_c?hl=ja&langpair=en%7Cja&u=http://opensimulator.org/wiki/Main_Page Japanese] | ''Wiki Translations:''[[OpenSimSpanish | Spanish]], [[OpenSimGerman | German]], [[fr | Francais]], [[OpenSimItalian | Italian]], [[PT| Português]], [http://64.233.179.104/translate_c?hl=ja&langpair=en%7Cja&u=http://opensimulator.org/wiki/Main_Page Japanese] | ||
[[Category:Main]] | [[Category:Main]] | ||
[[Category:Getting Started]] | [[Category:Getting Started]] | ||
[[Category:Development]] | [[Category:Development]] | ||
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<cleanpage title=hide cats=hide /> | <cleanpage title=hide cats=hide /> |
Revision as of 11:57, 9 October 2008
Welcome to the OpenSimulator Wiki.
What is OpenSimulator?
OpenSimulator is a 3D Application Server. It can be used to create a 3D Virtual World (ala Second Life(tm)), and includes facilities for creating custom avatars, chatting with others in the environment, building 3D content in world, and creating complex 3D applications in world. OpenSimulator can also be extended via loadable modules or web service interfaces to build more custom 3D Applications. OpenSimulator is released under a BSD License, making it both open source, and commercially friendly to embed in products.
Although OpenSimulator is still considered alpha software, many people are doing exciting things with it.
Features
Even though OpenSimulator is realatively young software it already has many useful features
- Supports creating 1 or more 256x256 meter Regions, either on a single machine, or linked between multiple machines in grid mode
- Extensive ability to customize you avatar, both with custom clothing, skins, and attached objects
- The ability to create content real time in the environment using in world building tools
- Real time physics simulation built on top of the ODE physics library
- In world application development using a number of different languages, including LSL, C#, and/or Javascript.
Using OpenSimulator
The fastest way to get started using OpenSimulator is to create an account on OSGrid, then download the Hippo Viewer to connect to OSGrid. This process should take no longer than 10 minutes, and will give you a flavor for what OpenSimulator is like.
You can also easily connect to any one of the many public grids on the internet.
Running your own OpenSimulator
If you are interested in running you own OpenSimulator server, to host your own 3D environments you'll want to check out the following links:
- Getting OpenSimulator
- Building OpenSimulator
- Configuring OpenSimulator
- Frequently Asked Questions in Running OpenSimulator
Participating in the OpenSimulator Community
OpenSimulator is an open source project, and is powered by the community members that devote time and energy to the effort. There are many ways to participate and contribute to the community:
- Participate via IRC - #opensim (for users) and #opensim-dev
- Contribute to this wiki, making the OpenSimulator documentation even better.
- Report Bugs, Submit Patches, or Submit Content contributions via our mantis bug tracker (please read our Contributions Policy prior to submitting patches)
- Create an OpenSimulator related project on the Forge. There are over a dozen registered projects on the forge, and a great way to further extend the OpenSimulator community.
- Blog about OpenSimulator, and let us know about that blog on #opensim so it can be added to Planet OpenSim
- Participate in one of the weekly Office Hours for OpenSimulator. We currently have weekly office hours for development, wiki work, and testing.
Pages by Category:,,, Recent Wiki Changes
Wiki Translations: Spanish, German, Francais, Italian, Português, Japanese
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