From OpenSimulator

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You may need to use the Subversion source code management system to obtain the code.  For Windows you can install just [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 Subversion] or the often preferred [http://tortoisesvn.tigris.org Tortoise Subversion extension]. Mac OS X 10.l5 and above have Subversion built but OS. X 10.4.x can still [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip download Subversion].
 
You may need to use the Subversion source code management system to obtain the code.  For Windows you can install just [http://subversion.tigris.org/servlets/NewsItemView?newsItemID=1941 Subversion] or the often preferred [http://tortoisesvn.tigris.org Tortoise Subversion extension]. Mac OS X 10.l5 and above have Subversion built but OS. X 10.4.x can still [http://homepage.mac.com/martinott/Subversion-1.4.4.pkg.zip download Subversion].
 
Another option for obtaining the code is via [http://www.selenic.com/mercurial/wiki/ mercurial] from the [http://opensimulator.org/hg/opensim-trunk/ OpenSim repository].
 
  
 
* '''0.6.1 release'''
 
* '''0.6.1 release'''
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* '''Latest Subversion revision version (bleeding edge)'''
 
* '''Latest Subversion revision version (bleeding edge)'''
 
  svn co http://opensimulator.org/svn/opensim/trunk opensim
 
  svn co http://opensimulator.org/svn/opensim/trunk opensim
 +
 +
Another option for obtaining the code is via [http://www.selenic.com/mercurial/wiki/ mercurial] from the [http://opensimulator.org/hg/opensim-trunk/ OpenSim repository].
  
 
* '''Latest mercurial revision version (bleeding edge)'''
 
* '''Latest mercurial revision version (bleeding edge)'''

Revision as of 06:36, 29 December 2008

Contents

Source code

Here are the current released versions of OpenSim.

Please note: As OpenSim is still at an alpha code maturity stage, there is absolutely no guarantee that functionality works or is stable, even in the numbered releases. Certain features may not work either because the code is in rapid evolution, or because functionality expected by the Linden Labs Second Life viewer has simply not been implemented yet. However, constructive feedback is still welcomed.

Also, please be aware that OpenSim requires that you have a fair amount of technical knowledge in order to set it up.

You may need to use the Subversion source code management system to obtain the code. For Windows you can install just Subversion or the often preferred Tortoise Subversion extension. Mac OS X 10.l5 and above have Subversion built but OS. X 10.4.x can still download Subversion.

  • 0.6.1 release
svn co http://opensimulator.org/svn/opensim/tags/0.6.1-release opensim
  • 0.6.0 release
svn co http://opensimulator.org/svn/opensim/tags/0.6.0-release opensim
  • Latest Subversion revision version (bleeding edge)
svn co http://opensimulator.org/svn/opensim/trunk opensim

Another option for obtaining the code is via mercurial from the OpenSim repository.

  • Latest mercurial revision version (bleeding edge)
hg clone http://opensimulator.org/hg/opensim-trunk/ opensim

Binaries

Installers

  • Official 0.6.1 Windows Installer
http://forge.opensimulator.org/gf/download/frsrelease/147/318/OpenSimSetup0.6.1.exe
  • Official 0.6 Windows Installer Not Valid for OSGrid Nov 30 2008
http://forge.opensimulator.org/gf/download/frsrelease/137/251/OpenSimSetup0.6.exe

Packages

  • 0.6.1 release (thanks to the OSGrid team)
http://dist.opensimulator.org/opensim.v0.6.1.7840.zip
  • 0.6.0 release (thanks to the OSGrid team)
http://osgrid.org/download/osgrid.opensim.v0.6.0.7471.zip
  • Official Nightly Build Binary (Recommended for quick testing)
http://builds.opensimulator.org

Related Software

Related Software Section - CLICK HERE

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